Journal
Thoughts on product, design, interfaces and whatever I'm currently exploring.
01 — Field note
The constraint that couldn't move
Most product constraints are negotiable. Designing for aid distribution taught me what it means when none of them are.
02 — Field note
One product, two reading directions
What a bilingual catalogue taught me about designing systems instead of layouts.
03 — Learning
What changes when you ship it yourself
Building Moodie end to end changed which designs I was willing to propose.
04 — Observation
Density is not the opposite of clarity
Editorial products need to hold a lot at once. That is a structure problem, not a subtraction problem.
05 — Thought
Personality needs rules to survive an interface
Loud brands break in product unless the loudness is systematized.
06 — Thought
Why interfaces don't always need to feel neutral
Design systems, emotion and what Moodie taught me.
07 — Note
What I look for when designing empty states
Small moments that can carry a surprising amount of personality.
08 — Learning
Repetition should still feel like progress
How small rewards can make practice easier to return to.
09 — Field note
Designing from the right before translation begins
RTL decisions that start with hierarchy, navigation and reading behavior.